Information about the pattern Synchronous collaborative learning
Belongs to SIG
Learning resources and LMS
How to allow and facilitate learners and instructors to interact synchronously, collaborate and co-operate with peers?
Synchronous collaborative learning is a computer-mediated effort that simulates face-to-face interaction. Since body language and facial expressions cannot be conveyed through asynchronous communication, real-time communication allows contributions participation, sharing information and social dialogue at a distributed environment. The main advantages of synchronous multimedia communication are:
- "Next best thing to being present at a lecture hall"
- Very visual medium: students and teachers can begin to relate to one another.
- Good for distance education novices for developing a "learning community"
Develop synchronous multimedia communication tools, which make it possible for learners and instructors at different sites to partake in the same conference at the same time through text, or the "magic" of two-way audio and two-way compressed video. Examples of these tools include:
- text-based Internet chats
- instant messaging
- audio & video conferencing
- virtual whiteboard applications
- shared applications
Most LMS provide some sort of chat or conferencing service
This pattern is applicable to software engineering teams that develop Learning Management Systems. When implemented, its end-users shall be learners and instructors.
- P. Avgeriou, A. Papasalouros, S. Retalis, Manolis Skordalakis, ?Towards a Pattern Language for Learning Management Systems?, IEEE Educational Technology & Society, Volume 6, Issue 2, pp. 11-24, 2003.
- P. Avgeriou, A. Papasalouros, S. Retalis, ?Patterns For Designing Learning Management Systems?, proceedings of the European Pattern Languages of Programming (EuroPLOP) 25th?29th June 2003, Irsee, Germany.
Asynchronous collaborative learning
Student group management
Student Assignments Management
More information on relations
P. Avgeriou, S. Retalis, A. Papasalouros